#pragma once
#include <SFML/Graphics.hpp>
#include "spriteBox.h"

class tileViewbox
{
	static const int m_tile_size = 8;
	sf::Sprite m_subTile;
	spriteBox m_borderBox;
public:
	tileViewbox();
	//~tileViewbox();
	void setTileSheet(sf::Texture* tilesheet);
	void setBorderSheet(sf::Texture* tilesheet);
	void setTile(int tileX, int tileY);
	void draw(sf::RenderWindow*);
	void setPosition(int x, int y);
	void setScale(int scale);
};